AbraCalc

Sliding Puzzle — 15-Puzzle Game

Play the classic 15-puzzle: slide tiles into order. Solvable shuffles only.

Moves: 0
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APA

AbraCalc. (2026). Sliding Puzzle — 15-Puzzle Game [Online calculator]. Retrieved from https://abracalc.com/game/sliding-puzzle/

BibTeX

@misc{abracalc-sliding-puzzle, author = {AbraCalc}, title = {Sliding Puzzle — 15-Puzzle Game}, year = {2026}, howpublished = {\url{https://abracalc.com/game/sliding-puzzle/}} }

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How to play

  1. Click any tile adjacent to the blank space to slide it into the gap.
  2. Arrange tiles 1–15 in order left-to-right, top-to-bottom, blank in bottom-right.
  3. Use arrow keys to slide tiles: the arrow points the direction the tile moves.
  4. Click 'New Game' to generate a fresh, guaranteed-solvable shuffle.

Slide tiles into numerical order (1–15). Use arrow keys or click tiles. Only solvable positions are generated.

How it works

The Sliding Puzzle (15-Puzzle) consists of a 4x4 grid with 15 numbered tiles and one blank space. Tiles adjacent to the blank space can slide into it. The goal is to slide the tiles from a shuffled arrangement into the correct numerical order: 1 through 15 reading left to right, top to bottom, with the blank in the bottom-right corner.

The puzzle is only solvable for exactly half of all possible shuffled positions. This implementation guarantees every dealt shuffle is solvable, so a solution always exists.

The standard solving approach works in layers: first place tiles 1, 2, 3, 4 in the top row, then place tiles 5, 6, 7, 8 in the second row, and so on downward. The bottom-right 2x2 section (tiles 13, 14, 15 and blank) can be solved with a known four-step rotation sequence. Special L-shaped maneuvers handle placing tiles 3 and 4 together at the end of the top row without disturbing tiles already placed.

The 15-Puzzle is one of the most famous combinatorial puzzles in history, popularized in the 1880s. A solution in under 60 moves is considered expert-level play.

Worked example

Placing tile 1 into the top-left corner

  1. Locate tile 1 anywhere on the board.
  2. Slide the blank space adjacent to tile 1 without disturbing any already-solved tiles.
  3. Slide tile 1 one step closer to the top-left corner by moving the blank to the other side of tile 1.
  4. Repeat: maneuver the blank around tile 1, then slide tile 1 one step further toward the goal.
  5. Once tile 1 reaches the top-left corner, proceed to place tile 2 without moving tile 1.

Tile 1 is correctly placed in position (row 1, col 1) and remains there for the rest of the solve.

Common mistakes to avoid

  • Moving a tile into its correct position early, then accidentally dislodging it while placing a later tile in the same row.
  • Trying to solve the entire bottom row simultaneously instead of placing tiles row by row in order.
  • Forgetting that the last two tiles in a row require a special rotation maneuver and attempting to slide them in directly, which always displaces one of them.

Key terms

Blank space
The empty cell that allows adjacent tiles to slide; every move slides one tile into the blank.
Solvable position
A shuffled arrangement that can be transformed into the solved state; exactly half of all arrangements are solvable.
Layer solving
A solving strategy that places tiles row by row from top to bottom, ensuring completed rows are not disturbed.

Frequently asked questions

How do I win?
Arrange tiles 1–15 left-to-right, top-to-bottom with the blank in the bottom-right corner.
Can every shuffle be solved?
No — exactly half of all permutations are unsolvable. This game only generates solvable ones.