AbraCalc

Stretch Break Spinner

Spin a wheel of stretches, then follow a 20-second ring timer while a big icon and cue card show exactly what to do next. A quick, screen-led movement break with no equipment needed.

Built by the AbraCalc team

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How to play

  1. Tap Spin for a Stretch and watch the wheel land on one of the eight default stretches.
  2. Read the big icon and name that appears, then tap Start 20s Timer.
  3. Hold or repeat the stretch while the ring counts down from 20 seconds.
  4. Tap Spin Again for another stretch, or edit the textarea list and tap Update Wheel to customize the set.

Stretch Break Spinner gives a teacher a screen-led movement break without planning a routine ahead of time. Eight default stretches — arm reaches, toe touches, side bends, shoulder rolls, and more — are loaded onto a spinning wheel the moment the page opens, each shown with a big icon so it reads clearly from across the room. Tap Spin for a Stretch and the wheel lands on one pose, which then displays as an oversized icon and name alongside a 20-second ring timer. Tap Start Timer and the ring counts down while everyone holds or repeats the stretch, then a soft chime and confetti mark the finish. The stretch list is fully editable in a plain textarea, so a teacher can swap in gym-specific moves, seated stretches for a computer lab, or anything else that fits the space, and the wheel automatically resizes to fit however many are listed.

Frequently asked questions

Can I change which stretches are on the wheel?
Yes — edit the textarea below the wheel, one stretch per line using the format "icon | name" or just a plain name, then tap Update Wheel to rebuild it with your list.
Is the stretch chosen fairly, or can the wheel repeat the same one every time?
Each spin uses a cryptographically strong random number to choose the winning slice, so every stretch on the wheel has an equal, independent chance regardless of what was picked before.
Does the timer do anything besides count down?
The ring timer visually empties over 20 seconds and plays a countdown chime near the end, then a win chime and confetti burst mark the finish, so the class gets both an audio and visual cue to stop.